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Lecturly

Lecturly

Knowledge sharing made fun and easy.

SaaSB2BDesign systemFigma

Lecturly is a platform for sharing knowledge between colleagues — a team member gets assigned a random topic, has one hour to prepare, then presents it in front of colleagues like an expert. It builds fast thinking, public speaking, and a culture of learning.

At-a-glance views of upcoming lectures, filtering, admin tools, and presenter profiles — designed as a modern system from branding through responsive mockups, ready for alpha testing.

Knowledge sharing made fun and easy

The dashboard gives every team member a personal home — upcoming lectures, top sessions, and a quick path to propose a topic. Bento-style cards keep dense information scannable without feeling like enterprise software.

Lecturly — Knowledge sharing made fun and easy

Dashboard — personal overview with propose-a-topic flow and upcoming lectures.

Browse every Lecturly

The Auditorium is a searchable gallery of past and upcoming sessions — filter by tags, teams, or presenters, then jump straight into a lecture or its resources.

Interactive Figma prototype — Auditorium gallery.

Responsive across devices

Agenda, profiles, and every core flow were prototyped for mobile — calendar views with live status, presenter stats, and the same component library built with front-end handoff in mind.

Lecturly — Responsive across devices 1Lecturly — Responsive across devices 2

Agenda and presenter profile on iPhone.

The problem

Teams struggle to share knowledge in a way that's regular, low-friction, and actually fun — brown-bag talks fizzle out, experts hoard context, and junior members rarely get a stage to practice presenting.

The concept

Lecturly gamifies internal learning: a colleague draws a random topic, gets one hour to prepare, then delivers a short expert-style talk. Fast thinking, public speaking, and cross-team exposure — baked into a recurring ritual.

Design system & branding

Built a full visual identity and component library with front-end delivery in mind — reusable cards, status pills, filters, and navigation patterns that work across dashboard, auditorium, agenda, and profile surfaces.

Research & discovery

Ran UX research, user surveys, and analysis to validate the format, define admin needs, and shape flows before high-fidelity work began.

Prototyping & alpha prep

Shipped responsive mockups for phone, tablet, and desktop; brainstormed new features with the team; wrote user stories and prepared the product for user testing after alpha launch.

Methods

  • UX research
  • User surveys
  • Design systems
  • Wireframing
  • Prototyping
  • High-fidelity mockups
  • User stories
  • Branding
  • Product ownership

Business Impact & Reflections

Situation: A product team wanted a structured way to share knowledge and build presentation skills across colleagues.

Task: Own UX and product direction — from research and branding through prototypes ready for alpha.

Action: Led surveys and analysis, created the design system, and delivered multi-device mockups with user stories for testing.

Result: A cohesive product vision, alpha-ready flows, and a shelved but fully documented platform at app.lecturly.chat.